Farkle Scorekeeper

Variation - Risky Greed

Determine a penalty value (-100, -500, etc.).

Once Player A stops rolling and banks their points, Player B has the option to try to build on those points using only the non-scoring dice the previous player has left. If Player B rolls a scoring die or scoring combination, the points plus Player A’s previous bank are added to Player B’s score. This can continue around the table building on the previous scores, but as soon as someone farkles, they lose the predetermined value (tap [ - ] [ 5 ] [ 00 ] [ = ] [ BANK ] The game continues with the next player rolling all 6 dice.

Optionally enable "Allow negative scores" in the settings if you want players scores to go below zero.